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Steelcase sketchup models
Steelcase sketchup models













steelcase sketchup models

“It’s a lot of programming through Blueprints. “We’ve also been creating configurator/visualizer type of apps,” says Hollingsworth. So we’ve output AR pieces, VR pieces, we’ve done them in iOS, Android, Windows, Mac, Web…” says Goetzinger. The content that the team creates for the VOS can easily be repurposed.

steelcase sketchup models

When they point at the screen and they start talking to one another as if they’re standing in a space pointing to open areas, we know that the technology is not a barrier the technology is an enabler, which is magical.” “As customers get in front of it, the technology melts away.

steelcase sketchup models

“You don’t have to be trapped by a render, or by a 360° bubble,” explains Goetzinger. With three large screens forming a U-shaped display, customers can go where they want, and interact with each other in a way that they can’t when wearing VR goggles. They set about creating a Virtual Office Space (VOS). Looking at real-time imagery on a single monitor is one thing, but Steelcase wanted more than that for their customers. “Days and days of tedious work that I don’t miss at all!” With Datasmith, included with Unreal Engine, they were able to meet their goal of doing that in 24 hours and for a thousand dollars.

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To achieve that, the team had to figure out how to bring in the customer’s geometry from third-party systems such as SketchUp, and make it beautiful. “Every client is unique and different, and they want to see Steelcase furniture in their space,” explains David Huizingh, also an applications engineer at Steelcase. “I said: ‘Wait a minute, you did this in two days?’ And they said: ‘Yeah, two days, one person’. “It was one of those ‘you kind of had me at hello’ moments,” says Goetzinger. He took their current project home for the weekend, and rebuilt the entire set in Unreal Engine. “So I texted back saying ‘do one chair’.”Īpplications Engineer Evan Hollingsworth was more than up for that challenge. “I get a text saying that my crew had mutinied, that they wanted to try Unreal ,” he laughs. Then Goetzinger got a message from his team. We create art on a daily basis and it’s got to be as photorealistic as possible.” “We pride ourselves on the fact that our furniture looks amazing,” says Goetzinger. To set about solving the problem, Goetzinger’s team began experimenting with other 3D game engines, but they were having difficulty getting them to deliver either the versatility or the visual quality they needed.















Steelcase sketchup models